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Street Fighter II Turbo Hyper Fighting Arcade Machine

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So how good are you? Good enough to take on Sagat?

Street Fighter II Turbo - Hyper Fighting, released in 1992, is the third sequel in Capcom's Street Fighter II series. The Street Fighter II series adheres to many of the rules and styles already established by its 1987 predecessor, Street Fighter. Players engage opponents in close quarter one-on-one combat in best-two-out-of-three matches. Players must deplete the opponent's vitality before the timer runs out in order to win.

This game was central to the popularity of the fighting games that were the most popular games in the arcades in the 1990's. Street Fighter II was awarded Best Game of 1991 in Gamest magazine's Fifth Annual Grand Prize, and also won in the genre of Best Action Game. Street Fighter II also voted Best VGM, Best Direction, and Best Album, and placed second in Best Graphics. In 1992 it was again voted Best Game in the Sixth Annual Grand Prize in the category of Best Action Game. It is still widely popular having been ported to many console games as recently as 2008 when a HD remix was released through the PlayStation Network and Xbox Live Arcade services.

The games popularity had encouraged the production of numerous unauthorized hacks. In 1993, Capcom sued these manufacturers for copyright infringement ending the development and distribution of these performance hacks. The "Hyper Fighting" version of the game, with increased game speed and new special fighting techniques and combos, became the "official" Champion Edition upgrade. In this version of Street Fighter II all the characters received new colour schemes with the original colour scheme as the alternate.

Vivid graphics bring the action to life with superb visual effects that draw players into the action.

This game features the eight playable characters from Street Fighter II plus the four bosses, know as the "Four Devas" which are now playable as well. With the alternate colour schemes players are able to face off using the same character. Players who beat their opponents will get "bonus game" for additional points after every third match. Bonus games include a car-breaking event; a barrel breaking bonus game and a drum-breaking bonus game.

The game's controls provide an eight-directional joystick and six attack buttons. Players use the joystick to move the character towards or away from the opponent, as well as to jump, crouch and guard the character from an opponent's attacks. Three buttons are for punching and three buttons are for kicking with each button providing different speed and strength.

Players can perform special moves by carrying out a combination of joystick and button sequences to unlesh a deadly blow!

Height: 73 x Width 27 x Depth 33


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