"In war there is no substitute for victory."
- General Douglas MacArthur
Konami's Warzaid, released in 2003, provides players as realistic a combat experience as they are likely ever to have unless they sign up at their local recruiter. This four player light shooter, based on Konami's Viper hardware, is the predessor of Wartran Troopers and the gameplay is just as exciting.
Players assume the characters of soldiers that are fighting to liberate their country from a mutant skeleton army equipped with all the modern implements of destruction. Players fight through 10 levels of battle and must perform as a team or perish. While working together as a cohesive platoon is essential for their survival they are also competing with one another on the basis of their bravery, comraderie, intellect, etc. and players are awarded points at the end of each level. Earning the highest score rewards that player with an extra life and the status of leader with the responsibility of choosing the path their platoon will take in the next level.
Players use their I/O rifle as both the active offensive weapon and passive defence shield. This weapon has several modes and the player must select from standard attack (think M16), machine gun (think M60), scope (think, "If I can see you with this you are dead meat.") or rocket launcher (think, "YEAH! Eat this you creepy mutant fiends!). Players must think quickly on their feet and select the correct weapon tactics for the situation or die grizzly deaths.
As their passive defence, the I/O rifle serves as a shield that will protect the player from enemy fire. The shield can be activated anytime by pointing the rifle off-screen, the same method required to reload. This way players are always shielded when reloading their weapons.
Players have multiple lives and the game doesn't end for a player unless all lives are lost. After a successful completion of a level, players are promoted in rank based on their performance.
The game features two 29 inch monitors positioned directly next to each other to create a super landscape 8:3 view for a totally immersive battle environment.
Height: 88” x Width 82.5” x Depth 73.6”
Please Note: Once ordered this machine will undergo a refurbishment process by our trained engineers, so please allow 14 days before the machine can be delivered. Due to constantly changing stock the cabinet design may vary from the one shown.